Big Fish D&D: The Time We Started Spelljamming
Where our heroes find themselves suddenly transported into outer space and find that they are now in the most logical of Dungeons & Dragons settings: Spelljammer.
I’m in black and Jon (the DM) is in blue. Eric has a few comments in red. To find out how we got here, check out our last adventure.
If this is your first time checking out our little D&D Adventure Blog, you might want to check out this post that explains the setup and format of the game. You can check out all “Big Fish” content on this nifty landing page. And if you’re enjoying our little GameTale Adventure Blog, please tell your friends on whatever platform you interact with them. If you think Jon and I are at all entertaining please consider checking out the geek-centric podcast we do every two weeks “9ES” right here.
Right, so I’m not really sure how much time I should spend trying to explain Spelljammer to the reader here. And there’s a number of reasons for that. First of all, it is batshit crazy. Second of all, I knew very little of it myself (despite the setting being my suggestion at the end of last game).
So I guess you can prime yourself for some of the concepts at play here by just skimming through the Wikipedia page for Spelljammer or you can enter into it with the same knowledge that I had of the setting. Here is what I knew about Spelljammer when I sat down at the table for our first adventure in Spelljamming:
It’s sci-fi mashed into Dungeons & Dragons where magic explains away a lot of the “science” problems you can think of. People fly around on actual ships that function like spaceships between realities or whatever.
I would later learn that the realities are called “crystal spheres” and the ships didn’t even have to be ships. Also, the stuff connecting the crystal spheres is called the phlogiston. A word I wlll try to avoid typing from here on out.
Are you kidding me? That word is a stroke of genius. I can just hear gnomish space marines taking phlogiston seriously. It’s some Dr Who / Hitchhiker’s Guide quality.
It’s actually a real word. It is “a substance supposed by 18th-century chemists to exist in all combustible bodies, and to be released in combustion.” ↓ Read the rest of this entry…