
So, as I mentioned a few weeks ago, I’m running my first ever tabletop RPG for a few friends. I chose Gamma World for the system, but tweaked the setting a little for my own designs (I included the general setting email I sent the players at the bottom of the article). The plan is to run a 5 to 6 game story arch that is open ended enough that if people want to keep going I can do it again. I am very inspired by comic-book story structure, where smaller adventures with a beginning, middle and end potentially make up a bigger storyline. I guess we’ll see. I’m trying not to be overly ambitious after only a single session.
Let’s do a quick roundup of the players and their characters for reference (obviously keeping anything secret about their characters out of it since let’s face it, they’ll probably read this):
- Jon (from 9ES): Playing Navison, a robot who has some information on a job for the other characters.
- Sarah: Playing Mr. Gordo, a psychic monkey who makes a living as hired muscle.
- Pat: Playing Mr. Salvatore, a nightmarish swarm of insects who makes a living as a spy and sometimes hit man.
- Eric: Playing Skraw, a wheeled hawkoid who is a sort of eco-freedom fighter, willing to do anything to make money to save the beloved forests of his home world.
- Ève: Playing Lee Ken, a mythic plant who resembles an elf who is also the sworn protector of said forest, looking to do anything she can to save living creatures and make money to keep her operation going.
Both Ève and Sarah have never played a tabletop RPG before, but both have some experience with some more complex board games (Arkham Horror to name the big one). Jon DMs my regular D&D game and Eric and Pat play in it. The other caveat was that Sarah and Ève both only agreed to play one session to give it a shot. If I didn’t win them over I would be inviting two new players to the next session. ↓ Read the rest of this entry…