In which our heroes have an improbable adventure and ultimately discover their hideout has been compromised for quite some time.
I’m not going to lie, it’s been a while since we played these sessions, let’s hope my notes hold up.
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This two-part adventure serves as a kind of “Season Finale” where we have all picked an adventure pitch and the player who has yet to picked gets saddled with an adventure where their character has messed up real bad.
This happened to coincide with a player leaving the game due to time constraints. So this is the tale of the time Giddeon (The Bard) Messed Up Real Bad.
Freestyle Talespin
So the kick off of the game was basically a freestyle pitch session where each player tossed in elements until someone liked it. How nervous did this make you? Were you confident that your structure would allow a full on freestyle session?
Well, with the reveal in part 2 it sort of makes sense if the session was a total mess. I wanted a total mess. Also I wanted to challenge myself and see if I could do it, and partly I wanted to introduce season 3 with a bang, and you guys pitched ideas that more or less exactly did what I wanted. I win again! Just like always.
I think the first thing you asked for was a fill in the blank. “Remember the time we were…” and we came up with “sliding through dimensions”.
Then we needed a place? We opted for “Glacius Rex’s Keep”
The next thing we needed was an NPC concept. This story would involve a “Genasi Sorcerer who was the Heir to a Kingdom”.
Finally, we needed a hook. “It wasn’t an avalanche, it was a tidal wave.”
Recall that Jaxxo had final say on which of the ideas were chosen. The first thing we picked was the lead. In a sense they all came from his head.
From that, Jon spun us a tale. ↓ Read the rest of this entry…